Back to Call of Duty: Black Ops II
Call of Duty: Black Ops II cover art
Official ruleset

Call of Duty: Black Ops II

All match settings, maps, and rules. Read the section for the mode you're playing before joining a match.

General

Hosting
  • The host of each map is listed on the match details page.
  • The non-hosting team picks which side they start on.
  • For Bo3 / Bo5: the team with the most combined rounds won hosts the last map. If tied, the map-1 host hosts the last map.
Consoles
  • PlayStation matches are PS4 / PS5 ONLY.
  • Xbox 360 is BANNED — all Xbox players must be on Xbox One.
  • PC is not supported.
Glitches
  • Glitch usage forfeits the most recent round played or the entire map (admin discretion).
  • If you see a glitch, leave the game the following round and request an admin.
  • Planting / defusing through walls or structures is banned.
  • All out-of-map / wall-bounce spots are banned.
  • Hiding your model in objects (bushes / tall grass excluded) is banned.
  • Any spot where names / diamonds show through a wall is banned.
  • Snaking (prone → sprint 3+ times in a short window) is banned.
  • Stair glitching is banned.
  • Laying beside a ledge/curb to see over it while others cannot see you is banned.
  • If the bomb icon is in a different spot than the plant, a round is awarded if all enemies are dead and you had time to defuse — leave and request an admin after the round.
Handcams
  • When handcams are enabled they must be sent to an admin in the match chat and approved BEFORE the match starts.
  • If a match is played before admin approval, the result stands regardless of handcam quality.
  • Handcam VODs are required for every match and must be saved after completion. Failure to provide or store the VOD may result in a replay or forfeit.
  • The VOD must include the match lobby with all players present for admin verification.
Gamertags
  • Your PSN / Xbox Gamertag must match exactly how it appears in-game.
  • Admins may approve a gamertag in some cases — opponents are notified in match chat.
  • If a match is played to completion with the wrong gamertag, the result stands.
Xbox Clips
  • 3-minute clips must be enabled on Xbox.
  • Create a clip immediately after each map ends — failure may result in a forfeit or replay.
Disconnects
  • A disconnected player must be re-invited to join.
  • The game cannot be ended unless there is valid proof the disconnected player cannot rejoin.
  • Leaving / forcing your opponent to end the game without proof = forfeit of 1 round.
No Show (Live)
  • Each team has 10 minutes from the scheduled start to join/host.
  • If your opponent is not ready, click "no show" in the match chat and then "request an administrator".
  • The admin will contact your opponent and give them additional time at their discretion.
  • Failure to follow the admin time limit forfeits the map/match.
No Show (Ticket)
  • 10 minutes from scheduled start to join/host. 5 minutes between maps.
  • If your opponent has not joined/invited within 10 minutes, submit at least 5 minutes of video proof (from minute 5 to minute 10 of the wait).
  • Show your attempts to invite/join and include on-screen timestamps.
  • For multi-map matches, record a separate 5-minute video for each game.
  • Full live-stream VODs are considered the best proof — include timestamps of the incident.
Submitting Proof
  • All proof must be video.
  • Use your console DVR — otherwise proof risks being marked insufficient.
  • Full scoreboard with gamertags and all game info must be clearly readable.
  • Xbox / PSN / Twitter / Skype messages are NOT valid proof.
Wrong Rules (Live)
  • Submit in-game proof of the wrong rules. If confirmed, the hosting team forfeits 1 round.
  • If a match is played to completion with wrong rules, it stands unless the broken rule only affected the final round.
  • If your team was listed to host and let opponents host instead, the round forfeit is at admin discretion.
Controller Adapters
  • Players using a controller not native to their console may be required to show what it is connected to.
  • The Brook Wingman is the ONLY approved adapter — use of any other adapter results in a forfeit.
Wrong Rules (Ticket)
  • Submit in-game proof of the wrong rules in your match dispute ticket.
  • If confirmed, the hosting team forfeits the map.
  • If your team was listed to host and let opponents host, forfeit/cancel is at ticket-admin discretion.

Search & Destroy

Map pool
CargoExpressRaidSlumsStandoff
When a match is accepted, the server randomly picks {Bo1: 1, Bo3: 3, Bo5: 5} maps from this pool and randomly assigns hosts (alternating in Bo3+).
General
  • Scorestreaks — Off
  • Team Change in Game — Off
  • Dynamic Map Elements — Off
  • 3rd Person Spectating — Off
  • Revenge Voice — Off
  • Battlechatter — Off
  • Explosive Delay — 0 Seconds
Health & Damage
  • Friendly Fire — On
Round and Time Limit
  • Time Limit (Round Timer) — 1.5 Minutes
  • Round Limit — 6 Rounds
Search & Destroy Settings
  • Defuse Time — 7.5 Seconds
  • Switch Sides — Every Round
  • Silent Plant — On
Restricted Items — Perks
  • Perk 1: Lightweight
  • Perk 2: Toughness
  • Perk 3: Dexterity, Extreme Conditioning, Dead Silence
Restricted Items — Primary
  • M8A1
  • MSMC
  • DSR 50 (only when challenge option is enabled)
  • Ballista (only when challenge option is enabled)
Restricted Items — Secondary
  • B23R
  • Combat Knife
Restricted Items — Wildcards
  • Perk 1 Greed
  • Perk 2 Greed
  • Perk 3 Greed
  • Primary Gunfighter
  • Secondary Gunfighter
Restricted Items — Attachments
  • Ballistic CPU
  • EOTech Sight
  • Reflex Sight
  • Quickdraw
  • Fore Grip
  • Adjustable Stock
  • Long Barrel
  • Extended Mag
  • FMJ
  • Laser Sight
Restricted Items — Lethals / Tacticals
  • Lethals: Semtex, Grenade
  • Tacticals: Concussion (2 concussions are NOT allowed)

Hardpoint

Map pool
RaidStandoffSlumsYemen
When a match is accepted, the server randomly picks {Bo1: 1, Bo3: 3, Bo5: 5} maps from this pool and randomly assigns hosts (alternating in Bo3+).
Team
  • Team Change in Game — Off
General
  • Time Limit — 10 Minutes
  • Score Limit — 250 Points
  • Lifetime — 1 Minute
  • Capture Time — None
  • Location — Linear
  • Scoring — Constant
Gameplay
  • Scorestreaks — Off
  • Dynamic Map Elements — Off
  • Battlechatter — Off
  • Revenge Voice — Off
Spectating
  • 3rd Person Spectating — Off
Health & Damage
  • Friendly Fire — On
Restricted Items
  • Same allowed weapons, perks, wildcards, lethals, tacticals, and attachments as Search & Destroy — see the S&D section.